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Gliozzo, Gianfranco; Extreme Citizen Science (ExCiteS) Research Group, University College London; Institute of Zoology, Zoological Society of London; g.gliozzo@ucl.ac.uk; Pettorelli, Nathalie; Institute of Zoology, Zoological Society of London; Nathalie.Pettorelli@ioz.ac.uk; Haklay, Mordechai (Muki); Extreme Citizen Science (ExCiteS) Research Group, University College London; m.haklay@ucl.ac.uk. |
Within ecological research and environmental management, there is currently a focus on demonstrating the links between human well-being and wildlife conservation. Within this framework, there is a clear interest in better understanding how and why people value certain places over others. We introduce a new method that measures cultural preferences by exploring the potential of multiple online georeferenced digital photograph collections. Using ecological and social considerations, our study contributes to the detection of places that provide cultural ecosystem services. The degree of appreciation of a specific place is derived from the number of people taking and sharing pictures of it. The sequence of decisions and actions taken to share a digital picture... |
Tipo: Peer-Reviewed Reports |
Palavras-chave: Crowdsourcing; Cultural ecosystem services; Environmental spaces detection; Online imagery; Social preferences; Spatial analysis; Volunteered geographic information (VGI). |
Ano: 2016 |
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Smith, James A.; El Colegio de la Frontera Sur, Mexico ; nitac14b@yahoo.com. |
The lives of poor landowners in tropical mountains depend upon their collective capacity to create and coordinate social preferences derived from their interacting communalistic, hierarchical, and reciprocal exchanges. External actors currently contend for these territories under market rules that are modifying such preferences. We present the design, experimental implementation, and analysis of results of a four-player, land-use board game with stark resource and livelihood limits and coordination/cooperation challenges, as played (separately) by 116 farmers and 108 academics, mainly in the tropical mountains of Chiapas, Mexico. In game session one, we trained and framed players in moral economy, a human core feeling and communalistic norm of solidarity... |
Tipo: Peer-Reviewed Reports |
Palavras-chave: Inequity; Mexico; Payments for ecosystem services; Role-playing games; Rural land use social-ecological experiments; Social preferences; Tropical mountains. |
Ano: 2015 |
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