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When death approaches: reverting or exploiting emergent inequity in a complex land-use table-board game Ecology and Society
Smith, James A.; El Colegio de la Frontera Sur, Mexico ; nitac14b@yahoo.com.
The lives of poor landowners in tropical mountains depend upon their collective capacity to create and coordinate social preferences derived from their interacting communalistic, hierarchical, and reciprocal exchanges. External actors currently contend for these territories under market rules that are modifying such preferences. We present the design, experimental implementation, and analysis of results of a four-player, land-use board game with stark resource and livelihood limits and coordination/cooperation challenges, as played (separately) by 116 farmers and 108 academics, mainly in the tropical mountains of Chiapas, Mexico. In game session one, we trained and framed players in moral economy, a human core feeling and communalistic norm of solidarity...
Tipo: Peer-Reviewed Reports Palavras-chave: Inequity; Mexico; Payments for ecosystem services; Role-playing games; Rural land use social-ecological experiments; Social preferences; Tropical mountains.
Ano: 2015
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Grazing game: a learning tool for adaptive management in response to climate variability in semiarid areas of Ghana Ecology and Society
Villamor, Grace B; Department of Ecology and Natural Resources Management, Center for Development Research, University of Bonn; gracev@uni-bonn.de; Badmos, Biola K; Kwara State University, Malete, Nigeria; biolakz@yahoo.com.
In West Africa, the most extreme predicted effects of climate change are expected to occur in desert and grassland areas. It is crucial for local populations in this region to better understand what such projections signify to them to identify sound adaptation policies and interventions. We developed a game, called the “grazing game,” and conducted trials with local farmers at multiple study sites as a learning tool to better understand their behavior in response to climate variability under semiarid conditions in West Africa and to facilitate social learning. The grazing game was designed to reveal the processes that lead to overgrazing and desertification based on the players’ interactions with environmental conditions and...
Tipo: Peer-Reviewed Reports Palavras-chave: Anticipatory learning; Coping strategies; Dry lands; Local ecological knowledge; Overgrazing; Rainfall fluctuations; Role-playing games.
Ano: 2016
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